Atlas Expansion Server
ATLAS impresses with its huge game world, which is limited in terms of area by server assignment. If you want to see more of the game world, you will need an expansion server.
What are Expansion Servers at Atlas?
The game world of ATLAS is also called GRID and consists of a network of servers. Each server represents a part of the game world. This part consists of the water area and many islands that can be explored. If you want to expand your existing area, you need an expansion server, i.e. an expansion server for the game ATLAS.
What server types are there?
In ATLAS there are 3 different server types that shape and manage the game world of ATLAS.
Main server
- Every GRID or ATLAS requires a main server
- By default, the main server defines the game settings of all expansion servers
Expansion server
- These servers expand your game world / GRID of ATLAS with more playable space
- By default, all expansion servers adopt the game settings of the main server
- However, expansion servers can also be configured manually to create game areas with different game rules
Home Server
- Players are only allowed to enter the game world in certain areas
- Ports, for example, are typical home server areas
- These areas are defined in the grid configuration file
- Assignment of the servers to the GRID areas - at least one area must be declared as a home server so that players can enter the GRID
How is a GRID set up?
Here we show you a short summary of how to set up your GRID.
Exactly 3 steps are required to set up your GRID:
- Create GRID and load it via the file
ServerGrid.json
. - Alternatively, keep the standard map with grid
3x3
. - Expansion servers are assigned to the main server
- Alternatively, you can start with a single main server
- Assign servers to the areas in the specified grid
- Congratulations, you have set up your GRID