Persistence DayZ Server explained
Literally translated, persistence means something like endurance, perseverance or outlasting. On a persistence server, all items that the player has collected and deposited can still be found. The server also does not cancel any missions as soon as the last player has logged out.
What does persistence regulate?
Persistence controls some important DayZ mechanics in the background and saves their settings, even after a server restart.
Some mechanics in the game that are managed by Persistence:
Mechanics | Description |
---|---|
Central Loot Economy | Loot System |
Cleaning System | Cleaning System |
World Container System | Container System / Interactive |
Dynamic Events | System for Dynamic Events |
Transportation System | Transportation System |
Infected System | System for Zombies / Control |
Building System | Building System for Facilities / Bases |
Barricading System | System for Barricades |
Gardening System | Landscape and Horticulture System |
What other advantages does a persistence server offer in DayZ?
Persistence servers are the only servers on which players can travel back and forth with their equipment and collected loot. To be able to transfer character data, equipment and items to another server on these DayZ servers, a tent is required in the game world. Unfortunately, vehicles cannot be transferred yet.
~~{{warningbox}}A transfer can only work if both selected servers have Persistence Mode enabled.{{/warningbox}}~~~
How is a persistence server set up?
- stop your DayZ gameserver
- connect to your game server via FTP
- navigate to the config folder under
addons/sourcemod/configs/
- open the file
serverDZ.cfg
in this directory with an editor - search for the line
persistent = ;
persistent = 1
= Persistent Mode onpersistent = 0
= Persistent Mode off
- after you have entered everything, save your changes in the
serverDZ.cfg
. - finally restart the server so that the changes become active