Set automatic server messages at DayZ
Configuration of automatic messages, that everyone on the server can read
Server messages must be entered in the messages.xml
file (you can find it in dayz/mpmissions/dayzOffline.chermarusplus/db/). If it does not exist yet, you have to create one. There you should insert the following code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<messages>
<!--
See <nowiki>https://community.bistudio.com/wiki/DayZ:Server_Messages</nowiki> for more information
Example messages:
1) following message will be displayed to every player in countdown manner
and shuts down server in 10 hours from its start
<message>
<deadline>600</deadline>
<shutdown>1</shutdown>
<text>This server (#name) will shutdown in #tmin minutes.</text>
</message>
2) following message will be displayed every 15 minutes to every player
<message>
<repeat>15</repeat>
<text>You're playing on my server (#name). Thank you .)</text>
</message>
3) following message will be displayed every 50 minutes to every player
and 10 minutes after player connect
<message>
<delay>10</delay>
<repeat>50</repeat>
<onconnect>1</onconnect>
<text>Check our web page at www.dayz.com</text>
</message>
4) following message will be displayed once
and 2 minutes after player connect
<message>
<delay>2</delay>
<onconnect>1</onconnect>
<text>Welcome to my server #name</text>.
</message>
-->
</messages>
Here you can specify the content of the messages yourself, as well as the different times when the messages should appear. Here is a short overview of the different commands you can use:
Command | Description |
---|---|
onconnect | Message displayed to someone who just joined the server |
repeat | Repeats the message |
countdown | Indicates how much time is left. This message is sent every x minutes. Possible parameters: 60, 45, 30, 20, 15, 10, 5, 2, 1 minute. |
shutdown | Specifies that the server will shut down when the countdown is over. If no countdown is set, the shutdown is ignored. |